#tbt

TBT: Art and AI

TBT: Art and AI

In late August, Jason Allen's AI-generated artwork "Théâtre D'opéra Spatial" took first place in the digital category at the Colorado State Fair. One critic called it "the death of artistry." But others, like Shelly Palmer, say if he crossed a line, "we’ve been walking up to the edge for decades." Allen himself believes AI-generated art will eventually become its own category.

Today, we're looking back at some of the ways AI has been incorporated into the visual arts realm.

#TBT: Accessibility in the Arts

This past year, contributor Kate Tsai gave us several fantastic articles about accommodating disabilities for arts non-profits. It really seemed to interest our readers so we wanted to re-post some of the Kate's best articles, and remind our audience of a few past gems as well.

First Kate gave us a fantastic infographic about many different types of impairments and disabilities that can create barriers when interacting with an arts organization. In addition, she walked us through 6 quick ways to adjust websites, making them more readable and clear for audiences of all kinds. 

Some of our most well-read accessibility articles center on technology for museums. In the spirit of other brief overviews. In 2016, contributor Christine Nolan showed audiences just which technologies can contribute to a more accessible and audience-friendly museum experience. 

 

5 Technologies with the Potential to Enhance the Museum Experience

In the same vein, contributor Stephanie Sun wrote about 5 technologies that give audiences ways to connect differently with the arts experience. Although these weren't highlighted directly as opportunities to improve accessibility in Museums, they are all opportunities in these areas. For instance, 3-D scanning has made it possible for Museums to create touchable replicas for people with vision impairment. What are some other applications of these technologies that open doors for improved accessibility. 

Opening Doors

Museums are not the only ones looking to accommodate a wider range of audiences. Contributor Christine Sajewski writes a two-part piece on what sensory-friendly performances are and how they are implemented effectively in the field. The first part focuses on the 'what' and the second part focuses on the 'how'.

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#TBT: Database Systems in the Arts

#TBT: Database Systems in the Arts

Customer Relationship Management systems (CRM) are a vital element at the heart of many arts organizations. Databases can provide invaluable information to marketers, fundraisers, and box office staff alike. This week’s throwback takes a look at some of AMT Lab’s more popular interviews and features concerning CRM systems. 

#TBT Back to School Edition: Arts, Technology and Education

#TBT Back to School Edition: Arts, Technology and Education

Now that summer is officially over and autumn is upon us, AMT Lab is taking a look forward to this exciting school year, and taking a look back at all of our content centered around the intersection of arts, technology, and education. From MOOC’s, to mobile technologies in schools, we've always been interested in the way technology allows educators and students to connect.

#TBT: Gaga for Google

#TBT: Gaga for Google

Today the news is buzzing with Google as they launch their Sidewalk Labs initiative in an effort to improve urban life.  But here at AMT Lab, we have spent years dedicating posts to the many ways that Google products and services can improve arts management practices.  This installment of Throwback Thursday will share several of them, drawing on posts that span as far back as 2008.