Let’s Get Digital: Visualizing Movement in Dance

Let’s Get Digital: Visualizing Movement in Dance

More than a half-century of history exists between computers and dance. The same techniques used to evaluate and represent data in the scientific realm can also analyze the shapes of the movements of the artistic world. Software developments allow choreographers to create motion outside the studio, capture rehearsal ideas in the form of virtual sketchbooks, and preserve the ephemeral form of dance through digital documentation. Breathe life into movement ideas with DanceForms2 from Credo Interactive.

MindBody Online: How a Fitness Management Software Can Support the Arts

MindBody Online: How a Fitness Management Software Can Support the Arts

MindBody Online is a digital management solution for businesses that operate through appointment-only schedules for certain programs and divisions or as a whole. By combining useful tools into a single platform, this software allows managers to access everything they need to run their business without bouncing between multiple programs. To better understand how tools like these might benefit arts organizations, AMT Lab turned to Pittsburgh Ballet Theater’s Dance and Fitness Program Manager, Kristy Boyle, where the software has been used since August of 2016. Currently, MindBody Online is being used to power PBT’s Community Division, a program offering dance and fitness classes on a drop-in basis to all ages and abilities in the surrounding community.

2018 GLOBAL NGO TECHNOLOGY REPORT REVIEW

2018 GLOBAL NGO TECHNOLOGY REPORT REVIEW

The Global NGO Technology Report is a collaborative project of the Public Interest Registry and Nonprofit Tech for Good that examines the annual changes in how non-governmental organizations (NGOs) are using technology.  The findings here are not just relevant to NGOs around the world, but to arts and cultural institutions as well.

Streamlining the Film Production Process with StudioBinder

Streamlining the Film Production Process with StudioBinder

If you have been looking for a pre-production project management tool, StudiBinder may be a solution for you. StudioBinder is a project management program targeted toward the pre-production of TV, film and photography projects. This all-in-one platform is browser-based, using cloud computing for both desktop and mobile users.

Learning Google Tag Manager with Google Analytics Academy

Learning Google Tag Manager with Google Analytics Academy

Collecting and interpreting data is essential for any successful online platform, whether it is an arts organization’s web site or a gallery’s sales point. Google analytics is a tool many organizations use to track their success and manage data analytics.  Yet, according to a 2015 survey by Capacity International, 90% of arts organizations indicated that they are not using Google Analytics to its full potential. There are several tools, such as Google Tag Manager, that can further increase the potential for Google Analytics to track performance metrics. 

MyCam: Increasing Engagement through Customized Museum Maps

MyCam: Increasing Engagement through Customized Museum Maps

MyCAM is an interactive table at Cincinnati Art Museum, providing visitors with a unique experience through art exploration and map design. Located in the Schmidlapp Gallery, which is close to the museum lobby, MyCAM creates a fun start to a visitors’ art journey.

Audience Engagement Outside of The Museum: Camera Function in Google Arts & Culture App

Audience Engagement Outside of The Museum: Camera Function in Google Arts & Culture App

When considering how technology can improve and increase audience engagement with art, many immediately think of technology can be applied in house to create a more participatory experience. Yet, audience engagement can continue even when the audience is not in the museum. How can an arts organization engage with visitors even when they are not physically in the institution?

“The Creativity Code” : Is AI taking Over Creative Industries?

“The Creativity Code” : Is AI taking Over Creative Industries?

Marcus du Sautoy, a British mathematician, wrote The Creativity Code, a thought-provoking book that examines the nature of artificial intelligence in the creative industries. The Creativity Code explores AI in art, mathematics, gaming, music, and writing. One question persists throughout: “Can AI complete creative tasks better than humans?”

Looking to Comic Book Distribution Methods for New Way of Applying Browsing Systems and Animated Viewing Experiences

Looking to Comic Book Distribution Methods for New Way of Applying Browsing Systems and Animated Viewing Experiences

The comic book industry has been utilizing technology to create novel distribution pathways for many of their materials. By examining their solutions arts organizations may gain inspiration for ways to archive their textual or print works, and create interactive and engaging way for audience to appreciate the artworks.